You’re probably wondering why we disappeared, right? You’re most likely bemoaning our return, too.
Lots has changed. We’ve got new members, new old members, and old new members. We’ve got a completely different project direction, and we even have a time table. r6 is back, Atothex is still here, and we are now working with one Kristin Houser (www.kristinhouser.com). We’re not making a text rpg, CCHBSTBRPDG, or top-down adventure game. We’re making a mod. A Half-Life 2 mod.
More specifically, we’re going to stick our noses to the grind stone, and churn out a specific scene using the Source engine, so we can show off our project. You’ll get to see Jhinn, Chaun, and a bit of Pyathus in 3d; for a short time, at least. But what are we going to do after that? We’re going to start recruiting even harder, working, even harder, until we can build something larger yet, and possibly find the time to make a large-scale mod in the process. Will we be able to do it? We’re going to try. Are we going to try and recruit more people to help us? Damn straight. Can I be reached at scribe.nevermore@gmail.com ? Always.